No Other Choice: 6th March 1944, Ukraine, Russia. Pocket Breakout.

History: Elements of the 1st Panzer Army became trapped in early 1944 as a result of Soviet attacks to cross the 
Dnepr River. Rather than waiting for rescue, elements of the 17th Panzer Division began operations to breakout and
reach the German lines some 30km to the west. 

Units Human Players (AI player units may vary)
German: Squads, LMG, HMG, Demo Charge, PF, AFV, OBA
Russian: Squads, LMG, HMG, Light MTR, Ordnance, AFV

Maps: Three maps

Terrain: Rural with Water, Hills and Town

Scenario Length: 15 Game Turns

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for owning VP Objectives 
at the end of the scenario.

10/30/16 UPDATE: Repositioned some of the Russian ordnance from buildings to other terrain to enhance playability on 
fire and game mechanics. Added 80mm OBA module to Germans. Fixed covered arc in reinforcement placement hexes
for both sides.

Scenario Designer: J.M. Pirman [Big Ivan]
